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Tesla: UX Design
This was a university project in which we had to design a new concept for a Tesla user. We were provided with a series of scenarios and I chose the scenario in which a family of 4 set out on 2 week adventure around Europe. The brief requested that we display our concept in a low-fidelity 2 minute video.
The design rationale behind my concept was to create a more fun experience in the car. To have the adventure start when you sit in. Quite often users have to endure long drives before they reach their destination causing a disgruntled driver and family. The aim of this idea was to create a much shorter timed target for the the family, rather one long tedious drive.
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